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2D CFD Bullet in a Pipe

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Uploaded by on Jan 5, 2007

This is a 2d CFD simulation of a supersonic bullet fired down a pipe, made using a special version of VH1 that can simulate flow around rigid objects.

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Howto & Style

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Uploader Comments (michaelpowen)

  • The initial shockwave is non linear. Pipe or no pipe, there's a fly in the ointment.

  • The bowshock is not supposed to be linear; the bullet is blunt-nosed, not pointed.

  • Very nice simulation! Can you share some more details abouthe solver, the mesh and the boundary conditions, please. Thanks!

  • The mesh is straight cartesian, if I recall correctly (this simulation was made about 4 years ago). The solver is PPM-LR, piecewise-parabolic method (Collela & Woodward), with a Lagrangian remap. I honestly can't recall if this particular run was adiabatic or isothermal. The boundary conditions are simple reflection symmetry, even for the solid object.

Top Comments

  • Gharalam says he has not studied supersonic flow yet, and you answer him telling that "it's because of the SWBLI". He got you, be sure.

    kiscky means Shock wave - boundary layer interaction.

    cheers

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All Comments (21)

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  • Fractals! (sort of :-)

  • watch it

  • Nice vid, but in reality, bulletes aren't that no-moving stuff. They do quite a sophisticated movement.

  • HI,

    would you please inform me what method did you use in your simulation. and what is the spacial and temporal order of accuracy.

    regards

  • great vid

    im bored on cam p7

  • I thnk due to the finiteness of the top and bottom boundaries, the shockwave is deflected downwards thus giving rise to vortices...am i right?

  • are u using a farfield boundary condition?

  • cause of SWBLI.. look it up!!!

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