Antigravity device making a wooden block hover in midair! -[Somewhat realistic Blender3D]
Uploader Comments (ygvb1)
All Comments (24)
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@CrudeDude will this chould be done in photoshop and After effects but it would take a long time to make the 3d objects out of the 2d plains. plus tricking the eye is what the photography and film industry is all about. maining morons believe it's real XD.
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@CrudeDude DOH! Read the title of the video, it says it is a 3D rendering. It being real was never in question, but your attitude and ignorance. Apparently your reading comprehension skills are in question as well.
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@TheDreamMasterAB Thanks for admitting it's fake, as I stated previously.
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@CrudeDude Spare me the retort. You obviously have no idea what you are talking about or who you are talking to. I MAKE the kind software used to create things like this video. Sorry kid, you lose.
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@TheDreamMasterAB <And gullible, non-thinking morons like YOU make ME laugh. It's SO OBVIOUSLY fake! You're just not quite bright enough to discern an obvious hoax when you see one.
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@CrudeDude Photoshop? You instantly lost all credibility there. You kids and your "FAKE" attitude and ignorant superficial skepticism make me laugh.
i wish it would b real
dietben1 2 days ago
@dietben1 Yeah, me too, :D.
ygvb1 2 days ago
hmm. Maybe you could have shot video of an actual table and just designed the magnetic device? You could put a sheet with the perimeter of the device on the table to help with guiding during the camera shifts or something.
It would be way more realistic, I thought it was real until I seen the animated camera movement and noticed the room textures.
The device itself could be sharper mainly the board, it flickers and should be more glossy.
Great work!
5PYZ3R 2 days ago
@5PYZ3R Thank you very much for your comment and advice!
Yeah, Blender now has motion tracking (which makes faking a whole scene unnecessary now), I'm thinking I should try a new video sometime with the new Blender motion tracker. I don't think I noticed just how much that board flickers until now XD. Maybe I should change the title to "Somewhat realistic Blender3D" :D.
Thank you very much!
ygvb1 2 days ago
Intel I saw the end I was going to say the textures on the set are way to low res and smoothing on the block makes it look bad. Oh and don't use a bloom on the red that's a dead give away besides this plexalation of the models then I saw you used blender I would draw every frame of animation before I used blender. Use 3ds Max or Maya. btw videos work way better when you do a uvw unwrap on every model . Other then that nice work
Verynicepro 1 month ago
@Verynicepro Thank you, can't really afford 3Ds max or Maya though, thanks for the tips!
I think most (if not all) of the faults with that scene would be my fault though, Blender's not a bad program.
Thanks for your comment and tips!
ygvb1 1 month ago