CCLP2 - 05 - Wtf is wrong with level 21

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Uploaded by on Dec 11, 2010

I have a possible idea. In the bottom right corner with the block and the empty space, I'm betting that the block is a spawner tied to each of that row of red buttons, and the tile next to it has some sort of double layer thing going on with a duplicate Chip tile (as in the character) as the bottom layer. The button gets pressed, the block lands on the fake Chip and it counts as a death.

Levels:
20 - Ranger Denmark
21 - Block Away!
22 - How Goes?
23 - Traps I

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Gaming

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  • 0:32 Try it in Lynx - a bit harder. 1:17, 9:04 lol 1:31 Your theory in the description is correct. 2:39 For now. 4:08 Nasty slide delay. 4:20 It gets worse. 5:07 The mechanics: other Chip tiles can be killed and don't move. See the Wiki. 6:47 The theory is that they wouldn't make the path so easy in an evil level. 7:58 Great time. 8:14 Useful technique. 8:26 They are programmed to not move. 11:15 The bold is 27; five moves a second. 13:41 STRATEGY WIN
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