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OpenGL OBJ importer and PhysX simulator. Initial Framework

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Uploaded by on Jan 29, 2010

This is a simple OpenGL application that I wrote in C++ demonstrating the usage of PhysX with OBJ imported models. It's written using GLUT, Glui, GltZpr and ofc nVidia PhysX. PhysX is implemented using 2 design patterns: Singleton + Decorator creating a lot of room for customizing actors (body, position,mesh).
P.S. It's a "school project" that I did for the Ovidius University of Mathematics and Informatics Constanta. The performance is kinda slow due to this being a debug build and recorded as real-time xvid compressed video.

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  • #ftw

  • This is nice, man. Any chance of distributing the source code on Google Code? I've been wanting to explore this type of work, as it seems interesting.

  • WEll..that's wicked

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