CryEngine 3 SDK (Sandbox) Tutorial part 18 : Real Time Global Illumination [HD]

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Uploaded by on Sep 8, 2011

Hello everybody, this is the 18th Cryengine 3 sdk tutorial. Today we are goind to look at real time global illumination that is in time of day tool box where we can adjust lighting, fod and sky attributes. If you have any questions please send me a message.

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Uploader Comments (CyberGameArts)

  • Dude, you didnt tell us how to texture the trees :S

  • @Chrisguitar95 what is up with that! Most of the trees are textured

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  • 1:09 The dumbest explanation of GI ever! :D

  • cant wait for sparkle/reflection snow materials !

  • how do I download the program

  • Are you german?

  • @Chrisguitar95

    Its simple! Just create a material for your custom texture then apply in material options of the tree.

  • Hey I hear you on the AP and honors classes, keep up the good work man, you're a real stud making all these tutorials while dealing with all that work!

  • How do you MAKE a texture?

  • Like it!!!

  • @Geoxile Yah, i know thats one of the things I have to work on

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