Unreal Gold: DX10 (PC, HD)
Uploader Comments (nurdle1979)
All Comments (30)
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Unreal in 1920x1080p is awesome, i remember when i thought it was cool on my little 15" LCD 5 or 6 years ago. For me its a must reinstall whenever i feel like the awesome atmosphere and cool music, still have my Gold CD.
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I hate the old unreal patches for one reason - they FUCK UP the music. Some parts of the music in game get really off sounding - but that doesn't happen for me so I use these instead because they don't touch the audio drivers.
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with or without high res textures?
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@dtiydr i had a crappy s3 verge lol, by bother had a voodoo 3 the lucky bastard :P
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Remember the good ol days sitting there and playing Unreal with the ati mach 64vt 2d card connected to (or course) the one and only Voodo2. I actually still have the Voodo2, you just cant throw a card like that away..
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I don't see any difference between this two renders
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@nurdle1979 I don't think it would happen soon, though. Believe it or not, but some DX5 games still work flawlessly on Windows 7 right now.
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@TheBypasser Second, the DX10 renderer has much simpler source code than the DX9 one from CWDohnal. It may mean smaller binaries, easier tweaking and greater stability.
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@TheBypasser I don't know about Unreal, but I use both the DX10 and DX9 renderers on UT99 and IMHO there is not any noticeable advantage of DX10 over DX9 from an user standpoint. Ok, there are two little details worth considering. First, the DX10 renderer offers some extra options and eye candies, like the "Parallax Occlusion Mapping", for example. However, IMHO it doesn't look that great, and what is worse, it is extremely GPU-intensive. It slows my nVidia GTS250 to a crawl, for example.
Is there any noticible advantage of DX10 renderer over the new DX9/OGL ones?
TheBypasser 3 months ago
@TheBypasser as quoted from kentie.net "This Direct3D 10 renderer for Unreal, Unreal Tournament, Deus Ex and Rune aims to provide a good, consistent looking and future proof renderer for these games. The focus is not on fancy effects; the idea is to have something that will allow these games to perform well and look good on modern systems"
nurdle1979 3 months ago
@nurdle1979 yeah, I heared it already - but still, does it actually give any noticable advantage? Most modern games run on DX9, so that's not the compatibility issue anymore like it was with the new OGL and D3D incorporating the features of the long-gone Glide and S3 as well as removing many problems (FSAA, anisotropy, timer issues and many more) you could encounter on the old stock D3D and OGL (with the latter never working well at all) - and keep in mind, DX9 is not going away any time soon :)
TheBypasser 3 months ago
@TheBypasser the day DX9 is no longer used will happen just a question of when. I would rather a stable renderer be all ready available then having to wait months for people to catch up.
nurdle1979 3 months ago
It says that this only works on Vista and Windows 7. Such a shame since Vista usually don't support old games and XP is far superior. Any ways to make it work with Windows XP?
Lolovic18 5 months ago
@Lolovic18 DX10-11 in xp? Nope but you can updated DX9 drivers and still use the high res texture packs. I believe old unreal just released a newer version a few days ago.
nurdle1979 5 months ago