SM64: Use Spawn Code to Spawn Penguins
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All Comments (101)
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@yoshielectron Well I already have the behaviour value for these below I just need the graphic ID
0D30 Elevator in Hazy Maze Cave
13DC Unknown, a type of moving platform
10D8 Rotating Platform with Flame Thrower (Rainbow Ride)
4BF0 Rotating Cube (Tick Tock Clock)
3B00 Spindel (Shifting Sand Land)
525C Grindel (Shifting Sand Land)
4314 Arrow Lift (Wet-Dry World)
Please send me the graphic ID's for them!
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@pricesspaige1991 Nemu64 is an emulator like Project64 but has plugins for making codes. Sorry I don't know that value.
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@yoshielectron What is Nemu64? And do you know the value for the Bombs that you get from the butterflies when you touch them in Tiny-Huge Island what the value for the?
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@pricesspaige1991 I have values on my site. Any that are asked for not on my site I work out using Nemu64
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@yoshielectron Thank You they all work well! But where do you be finding the values at?
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@pricesspaige1991 Cheep cheep: 1300220C/64
Eel: 13004F40/55
Shark: 13002338/56
Manta ray: 13004370/54
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@yoshielectron Thank You! I got one more question and this wasn't on the video! But what's the behaviour and graphic ID for Manta Ray,Shark and the Little Cheep Cheeps in Dire Dire Docks and the Ell in Jolly Roger Bay what's the value for them? Please send them to me!
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@pricesspaige1991 Water Koopa shell: 13000708/BE
Mario would never take care of those penguins that many!
Falconman09876 2 years ago 4
nintendo logic brought to you by nintendo.
why does it sound like i heard that before?
genowhril809 2 years ago 3