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Molyjam 2012 - Shoot No Humans - Denver

Ryan Burke Ryan Burke·30 videos
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Published on Apr 1, 2012

SHOOT NO HUMANS
from the Geographically-Agnostic Game Design Club

Submission for Molyjam 2012 - a 48-hour global game jam inspired by the ideas of Twitter personality @petermolydeux

Created in C# with Microsoft Visual Studio 2010 Express and Microsoft Windows Phone Developer Tools.

Developers
- Ryan Burke
- Lou Manglass
- Jason Markowitz

2D Art Assets
- Ryan Burke
- Adam Luzuriaga

Sound Effects
"Colt 45" - mediacollege.com
"Bullet ricochet" - mediacollege.com
"Wilhelm scream" - public domain

Music
"Intro" - Ryan Burke
"Cautious Path" - www.SoundJay.com

Special Thanks
Thanks to Lisa, Sharla, Nora, and Mandi for putting up with us while we brought this idea to life!

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