Test with my new deferred renderer which I`m writting for a new game I`m working on. A 100000 poly test scene with 5 lights with shadowmapping
So far it has:
- Pointlights
- Post process soft shadows
- SSAO
Things which will be added soon:
- Bloom post process effect
- Normal and Parallax mapping with specular.
Link to this comment:
All Comments (0)