Download it here:
http://www.bungie.net/Stats/Reach/FileDetails.aspx?fid=11952835&player=R0...
I was originally going for a Heaven vs Hell theme with a team representing demons marching up out of hell to steal an artifact from heaven which is guarded by Spartans (angels). Heaven gets extra help from a rolling kill ball that drops down the middle, but it can work against them if they allow the flag to be captured.
I tried to make it an Invasion gametype, but I couldn't get it to work. This map is meant for CTF ONE FLAG with the attacking team at the bottom of the hill. I will continue to work on this to make it with elites vs Spartans. If anyone would help, please download it and send me a copy of your version of the map with ideas that you have. I am open to share and learn more stuff.
FYI I think the Kill Ball rolls down every 10 seconds. It may be a little faster than that.
ronriley45 8 months ago
do u know how to make the kill ball respawn back to where they started( please help me !)
lolkevinator 8 months ago
@lolkevinator It was all trial and error for me. I got mine to work by sending it into the ocean after it rolls. Try this. Put the kill ball where you want it to be and put something else in its way to block it. That way forge will know where the kill ball is supposed to be. Then delete the other object that is blocking the kill ball. Let me know how it goes. I just created a new map called Downtown that I uploaded to my fileshare. There is a video of it on my page.
ronriley45 8 months ago
what is the goal?
MrSlowkid 10 months ago
@MrSlowkid It is explained in the description. So far the only gametype is 1 flag ctf with the flag at the very top of the heaven side. Of course it could also support team slayer but I don't think it would be fair to the team at the bottom. This video was to show the map because I didn't have people playing on it at the time.
ronriley45 10 months ago
Nice map man, i am also a forger man and i see you have talent. When you get the chance would you mind checking out my maps on my channel, i want to know your opinion about them.
RifleGaming 1 year ago
@RifleGaming cool, no problem. Thanks. I am always looking for more info on how to make better maps. There is still a lot I don't understand. I'll check it out.
ronriley45 1 year ago