The Cyberwalk in 100 seconds - virtual reality with perfect immersion
Uploader Comments (superfluent)
All Comments (10)
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@antiaverage1 Headtracking HMDs plus ODTs equal the ultimate currently achievable VR experience.
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Is this treadmill design patented? Gosh I want one for me.
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@Chroma2021 Shperes ha ve 2 severe disadvantages:
- Seamless und undisturbed 3D projection is almost impossible if you don't want to carry a heavy bagpack. Moreover you have to track the persons head throgh the sphere
- The inertia of the sphere has to be compensated by a control mechanism, otherwise you fall over if you stand still or change direction as a giant sphere has quite some momentum. This is also quite difficult as the person has to be tracked though the sphere which is difficult.
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This kind of technology should have been made years ago, why don't we have anything to play with yet?
Also, what do you think of that : watch?v=q97QxnLlDcI
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This is a beautiful piece of engineering work in its own right. What it enables is even more cool. Congratulations to the whole team.
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Very cool.
This comment has received too many negative votes show
This has nothing to do with head tracking and is the exact opposite of the goals of John Lee: cheap research to benefit the masses. Why is this posted as a response to his head tracking video? Enjoy the 1 star rating.
antiaverage1 3 years ago
The work of JohnLee is amazing - and we tried to look at it from the other way and also had ideas with the wii-controller.
One of the problems we faced was the problem that a vicon tracker costs thousands of euros - the use of accelerometers auch as you can find in the wii would be one low-cost alternative (including some drift but well, the platform and control can handle that). Sure, the camera of the wii-remote can not be used due to the 360° motion.
So thanks for the one star.
superfluent 3 years ago
@superfluent
will the kinect solve the cost issue for the vision trackers?
maxell1221 1 year ago
@maxell1221
I think that's a good opportunity to get a tracker to get the human motion. But I think it's still too unprecise to generate the image for the 3D view... but more to come in the next years, I'm sure!
superfluent 11 months ago