This is the OpenGL representation of a 3D Laser Scanner I developed for my 2010 Capstone Design Project. The scan is of the side of my car. Although effective there are some discrepancies ("bending" shape). These errors come from the shiny surfaces/glass, and the fact that the "dot" size of the laser increases with distance. I could have fixed this issue given time.
EDIT: http://dmacattack.110mb.com for more info
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