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Let's Play X-Com UFO Defense Again 53: Regrouping and Refocusing

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Uploaded by on Jun 19, 2011

We try to recover from the previous missions that didn't go to plan.

Base 1 Team:

Commander Malkil
Captain Joey
Captain Angel
Sergeant Pipo
Sergeant Walton Simons
Squaddie Kenneth
Squaddie Micheal Jackson Crab
Rookie Zombie
Rookie Leon
Rookie Kuldahar
Rookie Smurf
Rookie Victor
Rookie Joe
Rookie Lester

Not in Squad 1:

Captain Farli (Wounded)
Colonel Barry (Wounded)

Base 2 Team

Sergeant Sub Zero Jr
Sergeant Boydon
Sergeant Shadow Blount
Sergeant The Prince Buffoon
Sergeant Mellthas
Rookie Blount
Rookie Baron Von Slicenburg
Rookie Hard Ball
Rookie Dark Claw
Rookie Batman
Rookie Hawkeye
Rookie Vision
Rookie Captain America
Rookie Iron Man

KIA:

Sergeant Shadow Blount

Not in Squad 2:

Rookie Hapless Peasant
Rookie The Black Knight
Rookie Axe
Rookie Max
Rookie Gong
Rookie Speed
Rookie Borot
Rookie Louis

Squad Death Count: 64

Category:

Gaming

Tags:

License:

Standard YouTube License

  • likes, 1 dislikes

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Top Comments

  • Whoo hoo! X-Com Monday!

  • I feel so happy when I see these in my sub box

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All Comments (28)

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  • False kilo is false aliens can't see at night

  • 117 alien entertainment from only a few missions? dang those aliens like to party

  • And he's wounded...but not dead. STILL NOT DEAD.

    THIS IS THE CLONE OF THE AGES FOLKS.

  • Well, at least there haven't been any invasions of Kiko's bases so far. Although, I haven't watched his previous playing of this game, so I may be terribly terribly mistaken.

  • @Degorth

    Well I'm certain he's already researched all the plasma weaponry :P

  • @SkyFeline it's for research I believe, you need at least one of something to research it.

  • I'm actually kinda confused as to why Kiko always keeps one of everything...Even stuff he doesn't need like plasma pistols...

  • I like to make Firestorms too because they're far better than Interceptors,but more expendable than Avengers. Lightnings are shite though and I never make them.

  • Once again, you only need ONE alien containment in a single base in order to get 50 alien containment slots. Additional alien containments have absolutely no effect.

  • Hooray! More X-Com! :D

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