Test Flight / Unity 3d Flight physics.

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Uploaded by on Feb 25, 2011

First attempt for flight dynamics simulation in Unity 3D. This is a basic aprouch using rather simple coding.
Also implementation of sound cones and distance samples.

Please note that the model used is a free model downloaded from: www.gfxmaya.com

Carrier arrestor cables and catapult also implemented. Demo video will be up shortly.

Desarrollo de fisicas y aerodinamica de vuelo para Unity 3D. Conos de sonido y muestreos a diferentes distancias.

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Gaming

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Standard YouTube License

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Uploader Comments (lonewolfgabo)

  • You should try to make a FPS were you can fly planes! good job! :)

  • @DalekDrone09

    Actually that is part of one of my proyects. (some day) thx! :)

  • Hi,

    Can you tell me where did you get the terrain?

    

  • @letmego11 did it myself from some google earth images

  • @Ionewolfgabo i made a fligh game development kit for unity and i made textures like this in the back with gimp, how long did you need? Sratch is so different to Unity, how did you learn it?

  • @warrockhexer I didn't use any kit. i said from scratch meaning from the begining from zero allways used Unity.

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All Comments (87)

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  • @lonewolfgabo Could you provide a simple pseudo-code for the physics you have used? Do you check the collision after the plane took off?

  • i cant help but notice that the plane only has one bomb on the underside

    

  • how do you make a plane with such good graphics?

    could you make a video of how you did it plz?

  • awesome

  • Great Work!!!

     please share aircraft physics programming logic! thnx

  • Wow,looks nice. How long it takes to learn Javascript or C# and make game like this?

  • u should crash that plane into something BTW awesome game good job

  • @Deziyner I do if you have a good idea of what Unity is :)

  • When will this game be released ?

  • Ace Combat

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