Modding in Splinter Cell
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Uploader Comments (ppahv)
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All Comments (38)
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@TheTheInsider You go to None class and you search Sound'weapon.play_f200singlesh
ot' . so after you replace this sound by 'Sound'Weapon.play_AK47singles hot' -
oh sry i found out how to open it :P
anyways this is only a model change or it has custom damage?
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I can see some kind of cross when I enter it,but i can't acces the properties...
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Why does the guards see you? shouldn't it be silenced? i know the AK isnt silenced, but I thought it was really a silenced SC-2000 with the AK-47 model.
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Can you say me how i get the ak47 sound! I have the mesh but the sound is EF2000!
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@ppahv damn that's a shame because i reckon he should've worn something more stealthy on the CIA level like his full balaclava suit.
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Thanks
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does anyone know how to mod the splinter cell suit? i wanna get the balaclava suit like on the presidential palace because it looks more stealth.
ABTheBeatmaker 2 years ago
Yes you can, but only the Sam Fisher suit is able to move in the game. If you use the other suit, you won't be able to fire, jump, or run.
ppahv 2 years ago
( i know al ready with the guns)
JBIAsignal 2 years ago
For the Makarov, try to write to the end of the Sound command "Makarov" or "9mmMakarovPMM"
ppahv 2 years ago
Type the commands written underneath ; a new window will appear. You can change all the values that you see in the categories. For this video, I had to modify the "None" category, where we can find the ammo, sounds, etc.
For 3D model, change values in "Display" category.
ppahv 2 years ago