3DCG automatic generation from real image -3D PCCI- The polygon and the texture can be acquired at the same time from the images directly by using our CVTechnology. These models have lat/long information, so can place on Google Earth easily. This technique can be applicable 3D GIS engine, real estate managiment, game, etc
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Hi,
Nice environment. I would suggest to try to move your model to Unity Game engine and there add a couple of postprocess shaders such as S:S.A.O and Exposure control depending on the scene ligthness plus realtime shadows. With these additions the scene would look supergood.
You can try a free 30 day trial and test it.
pablovidaure 7 months ago