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Mark Plays... Galaxy Force II (Arcade)

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Uploaded by on Jan 29, 2012

Telling you all just a little tidbit about the Galaxy Force II game, showing some gameplay.

Title soundtrack by ZombieAndy1979
http://www.youtube.com/user/ZombieAndy1979

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"Copyright Disclaimer Under Section 107 of the Copyright Act 1976, allowance is made for "fair use" for purposes such as criticism, comment, news reporting, teaching, scholarship, and research. Fair use is a use permitted by copyright statute that might otherwise be infringing. Non-profit, educational or personal use tips the balance in favor of fair use."

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Uploader Comments (markvergeer)

  • Another great shooter! I like the music of it very much! But then which 16bit/Arcade shooter didn't have great music?!

  • @sys2074 Thanks, love that name by the way :)

  • It's not a bad game....I've got the saturn version, which is nice looking...wouldn't mind picking it up on the Megadrive (jap version though) :) excellent review Mark :)

  • @1msx2go Thanks. Would not mind checking out the Saturn version :)

  • @lawnboyspost1975 I played it on the master system as I was intregued by it running on an 8bit system and was blown away by how playable it actually is on the MS. Ended up playing it all throughout the afternoon

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  • I remember the first time I saw this in the arcade and my jaw hit the floor, I still find the graphics in this game amazing! I had this on the Master System and it was one of my fav games on the system, I still prefer it to the Megadrive version. Great video!

  • @markvergeer Youre welcome. Oh, and before i forget, it's important to shoot as much enemies as possible, even if they won't link, try to kill them. As also enemies that get killed one by one gives score, and the score will be converted to more time. This techniqe should help you trough the first 3 or 4 stages adding more score to your time. The final 3 will slowly deplete the time, but the more you have left for the bonus round, the more chance you have to finish the game :-D

    Good luck!

  • @musicmaniac1965 Thanks Ronald what is a big help!

  • @SteveBenway Hi Steve, i allready said this to markvergeer too, but here goes: Lock onto as much enemies as possible before letting go the homing missiles, this boost the score, and when you reach a check point, you get the acumulated points added to what you had left. So the more enemies linked together, the more extra time. Hope this helps.

    I ended the game 3 times, and played the Saturn version. I never played this arcade version.

    Kind regards, Ronald.

  • @markvergeer Lock onto as much enemies as possible before letting go the homing missiles, this boost the score, and when you reach a check point, you get the acumulated points added to what you had left. So the more enemies linked together, the more extra time. Hope this helps. I finished the game 3 times on the Saturn :-D Usually i end op dieíng on the last stage, before you get to play the final "bonus" stage.

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