blender predator prey simulation with boids particle system
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Uploader Comments (efioram)
Top Comments
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Stop feeding it for a while. He'll get hungry eventually.
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Well, you can't say you didn't try.
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All Comments (39)
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@MrYamamama what a wonderful world: Louis Armstrong
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Gravity.
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Amazing work! It looks awesome!
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@MrYamamama How can u not know LOL
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you should read the bar dude.......
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Very cool boids. I'd like to do something like this.
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wat song is this?!?! i will subscribe to whomever reply!!!!!
MrYamamama 1 year ago
@MrYamamama
Louis Armstrong, What a wonderful world! :)
efioram 1 year ago
If you know, what are the specs of the computer you used to make this? I'm thinking of building a computer this summer to do these sorts of things, but I'm not sure what sort of graphics/processor I should include in the build.
xcpunisher 1 year ago
@xcpunisher I did the animation a while ago, the predators are slightly more elaborate but still low poly mesh. It took a few minutes to calculate the animation, and then a while to render (10-20min.). Had a slow Amd dualcore with 2gb ram and a basic video card. Obviously the faster the better.. Depends on the money
you're willing to pay.. I now have a faster dualcore with 8gb of ram and a gforce 260 videp csrd...
efioram 1 year ago
thanx :-D
efioram 3 years ago
Awesome! Are your prey birds flapping their wings at different times? How did you accomplish the offset?
screenmagic13 3 years ago
thanks! It looks like there was an offset but it's an illusion. there are birds flying on their back which gives flapping the opposite direction. I shaped birds in a way it was impossible to tell if they were flying on their backs or just normal.
efioram 3 years ago