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cs134: Physics & 3D Sound

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Uploaded by on Mar 17, 2008

This builds off the last OGRE tech demo I showed, but this time I use the Newton Physics Library to simulate rigid body physics for the "barrels" that the robot can now shoot when I press the Space bar. Additionally, it shows how FMOD can be incorporated to provide 3D sound. In this example, I start playing a song a particular x, y, z position in the world, and as I approach or move away from the point, the sound intensifies or diminishes appropriately.

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Science & Technology

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Standard YouTube License

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  • anda a cagar

  • anda a cagar

  • anda a cagar

  • anda a cagar

  • :::N1:::

  • How do u get the newton physics?

  • Annnnnd now i'm going to steal your idea and use FMOD. =]

    I feel like some kind of video stalker...

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