Arduino Super Mario Brothers

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Uploaded by on Jun 27, 2009

This is a demo of the Arduino Game Engine (AGE) currently under development. Here I've recreated the tiles (more or less) from Super Mario Brothers World 1-1. It scrolls along beautifully at up to 13FPS! Bet you've never seen an Arduino do that before. The AGE itself has proven capable of doing a full screen render @ up to 25FPS under ideal conditions.

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Science & Technology

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Standard YouTube License

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Uploader Comments (ArduinoWill)

  • Where's the code? :-o

  • @williamkalfelz It used to be on the Apps section of Liquidware's site. If it's not still there I'm not even sure I have the code anymore; been awhile ya know ;)

  • I found a glitch. Some mountains have the top part missing.

  • @Dark0Lord7 it's just a demo; there's not a glitch in the code I just seem to have left out a couple of tops in the tilemap.

  • that was insane, keep up the amazing work! Do tell us how you did it! Have you expanded the memory? Are you using progmem, etc?

  • I used a lot of tricks to make this happen.

    1) PROGMEM is indeed used to store tiles

    2) Colors are INDEXED

    3) The LCD uses it's own ATMEGA chip @16MHz

    4) I rewrote the LCD's firmware to write pixel data in ASSEMBLY

    Watch for my new post coming this weekend showing off Object Oriented Window Controls & full screen 32bpp bitmap rendering from SD card in under 30sec.

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  • @Dark0Lord7

    And the Mario is missing :)

  • I suggest having several chips (one for R, one for G, and one for B) and one for the graphics, and one for the basic coding and physics engine and rendering. So this would make it possible for even higher frame rates.

  • this is a feat man, WOW

  • what if you made an a/v out and plugged it into a TV so that it doesn't use so much of the processor.

  • this must be on hackaday!

  • That is absolutely fantastic!

    Are you interested to mail me your msn or email adress? I have some questions about the game pack from liquidware and i hope you might be able to help me out?

    Greetings,

    Remco

    email: remco katz 88 [at] gmail [.] com

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