Hey, hi, this is my 3D Framework, all the 3D base i need to start a new game. I can load .X meshes, static, animated, skinned, also hardware skinned by HLSL. There is 2 lights without attenuation, the "ball", my convex mesh with Parallax, and the plane uses Parallax Occlusion Mapping, the floor simple Normal Map. The Skinned ones only Normal Map.
lol nice,i am making somethink like that too but i am abit stuck with the skined mesh
amfernusus 3 years ago