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Let's Play Yoshi's Island DS (2) - Deflating Under-aware

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Uploaded by on Aug 30, 2011

The first couple of stages introduces what Baby Mario is able to do for Yoshi. With Baby Mario, you're able to press the tongue button to run. As I mentioned earlier, I'm not a big fan of the running animation in the game (even though it's based on the running animation from the original Yoshi's Island.)

More importantly, Yoshi's egg bounce with Baby Mario. It's not just useful when you need to bank a shot, bouncing eggs let you control what type of eggs Yoshi has; you're able to lick eggs in mid-flight to recollect them, and they change color after every bounce. There's three types of eggs:
~Green: Normal. Can bounce twice; turns yellow on first bounce and red on second.
~Yellow: Spawns coins when they hit an enemy. Can bounce once; turns red on that bounce.
~Red: Spawns stars when they hit an enemy (Very Useful). Cannot bounce.

The enemy's name is Burt Bros.

Blip.tv (60fps): http://blip.tv/milesluigi-the-masochist/let-s-play-yoshi-s-island-ds-2-deflat...

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Uploader Comments (MilesLuigi)

  • I think you're right on the Berts. Leftover from SMW2 like 1-1? Also: are you planning on 100%-ing the Museum? I've never done so, as some enemies are tricky (I think you need to hit an egg to get any one enemy in).

    No winning pose after boss battles is a minor downgrade as well.

    Last I checked, in both games, both Bert boss sets have deflating underWEAR. (If I missed a pun, this comment will look dumb :P)

  • @WayoshiM FWI, it was a misspelling. I decided to make it a pun now.

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  • Hey I was wondering, I'm done with the main game and I want to get as much of the enemies in the Museum as I can. how do I get that Gold Giant Tap Tap in there, I hit it with eggs and it never gets into the Museum, I know I probably don't get anything, but its just a fun idea to get. I know you gotta hit the enemies with an egg, but it just doesn't work with this guy

  • It kind of urks me to see that they just gave us the same 1 castle boss as the last game

  • Again I see some interesting continuity with other games. The red coin sounds are the same as in New Super Mario Bros., and the sound when you collect everything is the same as when you get all of the red cons in NSMB. Also, I don't remember if it was in NSMB, but in the Wii version Kamek also powered up all of the bosses.

    Given that YIDS came out after both SPP and NSMB, I assume it was all done on purpose, too.

  • I'm pretty sure that spades trump diamonds.

  • omg, missed coin at 12:32 on the lower area.

    lol

  • Kirby or Spyro LP :awesome face:

  • no commentary ?

  • @MilesLuigi Now I'm mad you really said Underware, sounds like some kind of sneaky software XD

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