Crayon Physics Top 10 Awesome Solutions

Loading...

Sign in or sign up now!
Alert icon
Upgrade to the latest Flash Player for improved playback performance. Upgrade now or more info.
28,844
Loading...
Alert icon
Sign in or sign up now!
Alert icon

Uploaded by on Mar 14, 2009

All of these solutions qualify as old school and elegant at the same time, i.e. they use only a single object, nothing else! Check out my full set of awesome solutions at http://www.youtube.com/view_play_list?p=519BEE5D321DFE52

#10 - Machine (Island 2): This one is probably the most complex shape I used in the entire game. All the bends and kinks are needed to force the whole machine to behave.
#9 - Remember me? (Island 1): In contrast, this one is among the simplest in the whole game. This just shows a little thought can save a huge amount of work.
#8 - Day Cycle (Island 4): I chose this one because it represents a common challenge in many levels, that is getting the force, angle, and timing right. It looks easy in the playback but it takes quite a bit of practice to accomplish.
#7 - It's all about Timing (Island 5): Of course you can do it using the rocket, but that's just overkill. I'm showing this to make a point, that often things seem more complex than they really are. Creativity involves freeing the mind from those "implied" constraints.
#6 - It's a Car! (Island 4): It's easy to forget the features that are not often needed. Trying to solve this level without erasing would be quite a hassle.
#5 - Box 2D (Island 3): Sometimes a chance only lasts a few seconds, like the time it takes this box to tip over. Grasping it before it's too late can make a world of difference.
#4 - Emptiness (Island 7): We probably all know how to get the ball moving (first level, draw a box), and how to get the ball to go upwards (levers, seesaws, catapults, ramps). Doing the two together though, is a challenge.
#3 - Rockets, Cloud and the Moon (Island 7): You can try as hard as you might, but it never hurts to have a little good luck.
#2 - Rotating Castle (Island 1): Respawning of the ball is another very easily forgotten feature. Knowing to exploit it saves so much time and effort.
#1 - No Ropes (Island 7): This is the essence of engineering, combining tried and true techniques into a whole new concept.

Category:

Gaming

Tags:

License:

Standard YouTube License

  • likes, 5 dislikes

Link to this comment:

Share to:

Top Comments

  • number 4 is my favorite. i would have never thought of that

  • Why is it labeled awesome solutions when you say their old school and elegant?

see all

All Comments (47)

Sign In or Sign Up now to post a comment!
  • Dammit... My mouse jumped and I pressed "New Game" instead of "Continue". Now all my progress is lost!!!

  • #3 was just pure luck!

  • @jakesterlicious Awesome is a designation you choose yourself. You get to decide whether a solution you've done is "awesome".

  • Very nice. I like No ropes best.

  • ayıptır yahu

  • You forgot this one: watch?v=yEH5NcE2M64

  • 4 and 2 are amazing.

  • 4, 3, and 1 were incredible, nice job

  • Awesome!

Loading...

Alert icon
0 / 00Unsaved Playlist Return to active list
    1. Your queue is empty. Add videos to your queue using this button:
      or sign in to load a different list.
    Loading...Loading...Saving...
    • Clear all videos from this list
    • Learn more