SADX mod preview, A Quick Look at What's to Come!

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Uploaded by on Jan 30, 2012

A little preview for my next SADX mod. I hope you'll look forward to the finished product!

Music: Kannon's Klaim/Mining Melancholy from Donkey Kong Country 2

  • likes, 2 dislikes

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Uploader Comments (Zarosguth)

  • *45 degree linear wipe* Heh heh awesome as always Zarosguth this will probably be your best mod yet. *counter clockwise wipe*

  • @Sederex Actually the first wipe I did was a 66 degree wipe. Why 66? Because I can!

  • I wouldn't think you would be able to see his spines through the costume, it looks like a bad clipping error. But thats a nice custom running animation there, and everybody likes big swords.

  • @MetalShadowChaos I let the spines stick out because without them it doesn't feel like Sonic any more and that's a feeling that should only be lost when it IS no longer Sonic. But since this still is Sonic the feeling should be kept. And keep it I shall! :D

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All Comments (12)

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  • @Zarosguth i think its sonic form sonic and the black knight maybe

  • Facepalm.

  • Hey Zaro, for your hacks that have swords, is it possible to edit the homeing attack Animation to look like a sword swipe ?

    For example, if i were to homeing attack an enemy, it could have the light speed dash run animation and once i make contact with the enemy sonic does a sword swipe and rolls resumes his ball animation ? Just an idea.

  • Hey, with which program do you edit the models? ^^

  • Looks nice so far :3

    I remember porting Pyramid Head over Big once.. it was scary XD

  • @Zarosguth I know lol I just 45 degree because its the first number that popped into my head.

  • Pyramid Head Sonic!

  • @Zarosguth I see your point, but maybe they could be put in some sort of black latex cover/netting or whatever, as part of the hunk of metal strapped to his head, so it doesn't look as much like a clipping error.

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