Effect of ex_interp 0.1 (Default)

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Uploaded by on Nov 16, 2007

Shows the advantage in SK that ex_interp 0.1 gives.

Category:

Education

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License:

Standard YouTube License

  • likes, 35 dislikes

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Uploader Comments (Dudemankff)

  • your such a faggot

  • @austeilen It's you're. And yes being proven wrong does tend to make people angry. Cheer up one day you will be right about something.

  • this mf want to confuse noobs! THIS IS SHIT!

  • @Vostocking you couldn't be more wrong. Educate yourself before speaking.

  • Alright I need help, I recently started playing on my new comp with ex_interp .01 and it makes the models seem glitchy. Why is that?

  • @hempgru4 This is because you are seeing where the model actually is. The model is displayed on your screen based on your rates. Ex_interp was written into the net code of cs to smooth the images out for those with slower connections.

Top Comments

  • i dont get this:

    when you play with interp, you wouldnt hit the hitbox when you actually aim right on the enemy? (because the hitbox is behind him??)

    now i ask:

    what is harder? shooting the enemy or shooting an invisibil hotbox somewherer behind your target?

    this can only be an advantage when your a sniper right?

    please reply someone

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All Comments (141)

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  • what is the normal .?

  • 0.1 for INTERNET and 0.01 for LAN

  • @Fareshooo chea

  • ex_interp 0.1 here i come.

  • is ex_interp 0.1 allowed ??

  • it depends on your ping. if latency is very low you probably be able to see the future.

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