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Game maker - Multi window control test 2

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Uploaded by on Mar 25, 2010

A test of an engine I'm working on in game maker that can make it possable to use more then one screen in a game maker game to control the main game

FQA


Will you relese the source code?

I've bin thing that if someone can show me an executed game that can take full advages of this engine
then I'll let that person have use of my code.


Can you post this on yoyogames.com?

I do want to post this on yoyogames
but
I feel that if I did do it sounld be more then just whats here.
If any one knows a simple game that i can re-make with this engine.
I'll put this game in with it.


Why did you name it daul?

Well my original idea was to make this a Nintendo DS style engine.
and the "D" in "DS" is dual ( Its two screens {althought this uses many} )


Can you make a window that (your input)?

I can only do so much with this engine but I'm working on two other windows that I'm working from tome to time. I sounld have them up be for summer 2010

(I'm no longer taking ideas from comments please e-mail via youtube to send ideas so i can save them because I delete simaler comments and if you do so and your the first to came up with I'll place your name as creadit to the idea at the buttom of this description)


"Game maker - Multi window control test" viedo is slow and I can tell whats your point or whats going on?
This video is your ansewer

List ideas for this engine
(youtube user - idea)
Player move through many windows - zeldafreek22
One screen is used to find hidden things in the main screen - zelda freek22

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Uploader Comments (zeldafreek22)

  • the sprite aren't so good but that doesn't matter because the actoins are good ;)

    nice work

    and i see that gamemaker can doe it too nice

  • @loller1888

    Thanks for the criticism

  • is there any way you could send me the dll just to play around with it because i have 2 monitors and i want to see what i can do

  • Hackinghacker125

    I would like to send any body at this point a copy of the dll

    but i had one copy of it and the game that i left at school and is no longer there

    at lease its a locked geek squad jumpdrive

    i'll see if i can make it again

    hopefully i wont take me as long to do it again

  • i belive you use mplay function or file_text_open_read/write

    Right?

  • @hkercool

    No but nice guess

    read my reply comment

    on deluksic's comment

see all

All Comments (10)

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  • Couldn't you use environment variables for this? It wouldn't require a dll, unless you wanted to hide the command prompt.

  • @deluksic

    Heres my Secret

    I'm Using my own dll in the begging of my hard-drive

    That I made working with it

    I treats the maingame window as so to speaking in GM coding like an instance and the others like a created instance attached to it (the maingame screen)

    i did use the multi-player once but it's not as fast as i need it to be with many windows

    and of course limited to eight screens

    in my next video i'll show the fact it can support that eight windows plus

    but i need some ideas for windows

  • hey did u made this with multiplayer or text files? or there is another way? explanation pls

  • How?

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