William Huber - Complicit Play in Virtual Worlds

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Uploaded by on Mar 13, 2007

William Huber, PhD candidate in Art and Media History, researches videogames and software as well as aesthetic theory, human-computer interface and Japanese visual culture. His work identifies MMORPGs as cultural artifacts, as texts, and as aesthetic spaces. He also sees both sides of the production/consumption divide: how MMORPGs are designed and developed (usually collectively and iteratively), and how they are played, perceived, navigated, documented, discussed, and re-interpreted by the player-audience. Huber uses the structural elements of the game Final Fantasy XI, the categories of player experiences and the player typologies that have emerged since the release. Huber worked in the software and information technology sector before entering the UCSD PhD program.

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  • GREAT JOB, CITIZEN.

  • he teaches at my school (Cal State Fullerton) and at USC. not much help, but thats all i can give.

  • Interesting, where could I get more information on Mr. Huber's research ?

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