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Resident Evil 4 Speed Run part 10b

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Uploaded by on Dec 23, 2009

1:50:53 by Derek Taylor, done in 17 segments. Author's comments: CH 4-1

This chapter is the longest and one of the most frustrating in the game. The most random area is 6 minutes into the run so its not fun to restart. The dragon room was annoying me alot because that guy kept grabbing me as I went to leave. He was further to the left this time and let me pass. I equip the TMP at the 3 piece door because I need it for the second TMP glitch. I only use 1 bullet on the lock so I dont need to reload later. Next is the knights. I delibrately let the second knight attack me because its faster and lowers difficulty. There are 2 herbs in the next room anyway to use. The fight itself goes perfect and I get out fast. I throw a flash at the 6 guys in the next hallway then kick the shield guys out of the way. The next part is the novistador hive which is ALL luck. Its funny because ALL I get IS luck. What happens its almost impossible. They dont even look at me. I get out without a hit or a kick. So far so good. I buy my rocket launcher off the merchant and head to the clock tower part. I lose 2 seconds by flinching from the explosion near the door. I was so close to entering. I am careful when shooting the blocks so I dont have to reload. I take the chance to reload at the bottom while I wait for the dynamite to explode. The rest is fine. I had to get unlucky somewhere and get a rocket to the face on the bridge. Usually the kick makes him stumble but not that time unfortunately. Its not a disaster but still very cruel after such a perfect bug cave:( I should have healed when I equipped the rifle but I didnt think at the time. I found a new place to fire my rocket at the 2 garradors which means killing the 2 zealots also. It means no getting grabbed as I try to run past them. The rest is great and I only have to dodge twice against the verdugo. Usually he makes me dodge 3 times so I helped make up for the rocket on the bridge. I bought the STRIKER from the merchant so I can use the DITMAN GLITCH for the rest of the run:)

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