Let's Program Cortex Command with Data 2/3

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Uploaded by on Jan 25, 2012

I re-uploaded my second video in the series of implementing a feature in Cortex Command, this time with a more appropriate audio mix.

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Education

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Standard YouTube License

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  • @snapperfisch totally insensitive: but that would be SO IMMERSIVE

  • @DataRealms or maybe you can go the first-person shooter route and make the screen border flash with a semi-transparent red gradient or blood splatters rather than the whole screen going red.. :) just an idea...

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All Comments (11)

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  • @hatad321 Haha yeah, fortunately that's what I will be taking!

  • @Tarwine08 be warned that this is only for C++, other methods would be differnt.

  • I'd check to see if the last five chars are " Tech", and just cut them off. What if I had a module named "High Tech Weaponry?" (Though it would be funny to see High Tech Hippies turned into the "High Hippies" tech.) As for the flashing when the brain gets shot, you won't think it's appropriate once someone actually sues you for giving them a seizure.

  • I'm going to be starting my programming courses next semester, so watching these videos are definitely easing my apprehension! I honestly knew nothing about the process before this...

  • you may want to take into acount people with epilepsy with regards to the screen flashing like that when the brain case is damaged

  • When the mouse will be as fast as in Windows? The mouse lag is annoying. Waitin for a new release :D

    Keep up the good stuff!

  • @Data010 or maybe a seperate campaign or something if its not to hard to implament but i really love the game it just needs a bit more content as far as missions and such also its amazing the effort put into making the game

  • @Data010 can you make a campaign which has the mission scenarios in link of how it is meant to be played or something other than the campaign you have now which is quite boring atleast thats how i feel

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