Fire Emblem: Immortal Sword - Demo: Basic System
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Uploader Comments (BwdYeti)
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All Comments (17)
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oops, accidentally rated it 2 stars...god damn my retarded mouse.
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of course, for the enemies and ally units, (basically the ones who aren't a character in the story) you can get the pics from a site. I may be able to find resources for you, to make this mod more like the actual FE7.
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Ahhh, think what you could do with the script for this? You could do a Super Robot Taisen or even a totally unique SRPG dammit.
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amazing
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I know *sniff* They're such beautiful scripts...
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this is just awesome.
In every way.
Also... Is it possible to be able to download it then edit it yourself? With credit, obviously.
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yay matthew!
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He hasn't put much time into doing items other than the ones he's needed so far.
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This is really inspiring, I just started learning Ruby scripts to make a FE game. It's not as hard as I thought it would be, but it's still not easy =/
This will be my first PRG Maker Project =D
Anyway, I'll download this when it gets done.
But, how long have you worked on this? And where did you get the resources (tilesets, sound effects)?
RedBladeMangaFan 1 year ago
@RedBladeMangaFan: At the time of this video, about 2 months; currently almost 2 years p:
Ripped the sounds myself, tilesets from a topic on Fire Emblem Planet
BwdYeti 1 year ago
did you use mode 7 by any chance?
DevlMayCri1 3 years ago
Nope.
BwdYeti 3 years ago
did you use a certain script?
DevlMayCri1 3 years ago
I'm using a number of scripts, most that I've written. The only ones I didn't make are basically pathfinding (which I rewrote heavily) and resolution/tileset to make the tiles 16x16 instead of 32x32.
BwdYeti 3 years ago