Running man / Slash dot
Uploader Comments (Nobby76)
All Comments (15)
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good stuff! What's the workflow? I assume bvh? I'm able to do that with one character. Have you got a workaround for multiple characters? I was thinking:
1. Have all the endorphin characters start out in the center in t-pose.
2. Use 20 or 30 frames for the characters to walk or run to their positions.
3. Export each character's bvh individually.
4. Create a scene in LW for each character.
5. Import each LW scene into the master scene.
Is this what you did? Or is there a faster way?
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plsss tutorial to endorphin
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Lol all that free running just to have a door flatten his face LOL
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morron great vid nobby
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It also uses completely different files, to the Full version. And there nor compatible with each other, ( you cant load files from the free version to the full version ) and Vice Versa
yeah thats pretty much what i did. export characters from endorphin as bvh, load into "credo interactive - life forms" to clean up the anim and to make sure the Tpose frame matches my model correctly, export that as a LWS for the rig only, load that into LW and map the character model on top of the rig ( replace the null point with the character object ). That should also work for as many characters as you want.
Nobby76 10 months ago
excelent but no have realism. the shadows where are
FireWorksStudios 2 years ago
Of course there are no shadows, silly. This is the low res version. meaning NO DETAIL. this wasnt the final version of the animation, this was just the basic to see that everything worked ok.
It does actually say that in the description.
Nobby76 2 years ago
deuchbag
lsapg09 3 years ago
LSAPG get back in our irc channel, you silly little 13 year old, you wouldnt know an animation if it smacked you in the nutz.
Nobby76 3 years ago