This example shows taking a WAV file and then animating it in 3D. First the animation shows the visual design track for the sound and how this is going to animate, and then when the scene runs, the sound can be heard shifting based on the track. The green cone in the video is the sample
This requires Stereo audio to be able to hear - sound shifting effect in 3D is only heard playing the sound through Icarus, the Video capturing tool only managed Stereo recording.
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