OpenGL Tutorial #1: Basic Shapes
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@XxDahamonnahxX OpenGL is a Open source project that is universally accepted, wheres Direct X is proprietary software owned by Microsoft. OpenGL is for Video Rendering Through Hardware Acceleration (Graphics cards) but Direct X does a lot more, like sound design (Direct Sound), Video Rendering (Direct 3D), Scripting and other special hardware tasks. OpenGL is for Video in General, but Direct X was made for Game development in mind, note that Direct X is only on Windows
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opengl or directx?
some people say that directx is better, is that true?
and they say opengl doesn't have tesselation, i wanna which is better . plz reply im still a noob at c++ :P
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hehehe std hehehe
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:DD
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I am watching this in December 2011. I love you for this.
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I see you have a "From Linux" folder on your hard drive. Dual-boot setup?
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Meh, I manage to figure out anything I need to do with Win32 using Google and MSDN.
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@Ilikemustard True, if you want that, go to antiRTFM's C++ tutorials, but it is good to make sure people understand what it is they're doing if they don't know what they're even getting into, especially since OpenGL isn't a good beginner's start. I've been learning SDL OpenGL for the past few days and I want to make the full transition to OpenGL, I don't need the beginner's guide, but it's nice to have.
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you can also check out my channel. it features videos about the program i developed that do projectile motion. if you're interested in this program you could download it from softpedia. thanks a lot in advance
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@DonOfTheInternet Thanks, even though I've already got two of the books you named!
I started laughing when you began explaining "using namespace std;".
This is an OpenGL tutorial, not C++ for beginners.
Ilikemustard 5 months ago 23
@Tarandarklord I wouldnt touch strings, they probably have HIV.
headchopperz 1 year ago 15