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SOCOM 4: PS3 Move Controller & Sharp Shooter Gun By Gumby (Gameplay/Commentary)
Try the sharp shooter gun for some extra frustration and fun.
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This Respawn video will show you:
How to use playstation move
How to play with the playstation move sharp shooter gun
How to play Socom 4
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Tags: yt:quality=high SOCOM 4: U.S. Navy SEALs Zipper Interactive Sony Computer Entertainment Third-Person Shooter PlayStation 3 PS3 UPC 711719813521 exclusive move Cullen Gray Ops Commander NATO special forces squad Strait of Malacca Schweitzer Wells South Korea Chung Forty-Five tactical Command Mode online multiplayer 32 player cover system Machinima Respawn gameplay commentary how to REGPOTD Redeyedgaming bear mcreary sark hutch seananners move sharp shooter action packed Gumby RWJ ray william
maybe u must make the dead zone smaller
MultiTash1 2 months ago
Thumbs up if you didn't purchase this game because he sucked at it
dreakea1 2 months ago
did you know theres a button on the gun that turns and a button to takes cover
legonaud 4 months ago
maybe you should turn your "turn sensitivity" up.
cheddar07 5 months ago
WTF PSN WORK? i got 8 0028eo2 and hes fucking round with SOCOM on PSN/// DA FUCK!!!!! HELPLOLPl
Insomaniaartist 6 months ago
Why was WaW on the Wii so much easier to play than SOCOM 4 with the Move :\
kiloggolik 7 months ago
with some weapons you see the iron sights still on the weapon but you can look trouth the red dot sight and acog scope. thats prety strange
neusaap12 7 months ago
Does the guy in the picture knows that there is a button on his controller that has a red circle. Well, if not, we use this button to get in cover in the particular game!!!
And ''bbgambini420'' (hell of a name though) I want you to understand that ''KINECT'' is made for playing games and doing exercise at the same time, not just sitting in a couch with your controller and playing games like a clown you are!!!
surerpanos 8 months ago
It is Hard the problem i have is moving the gun right to left to move
OU8121ST 8 months ago
Do you find the light distracting? Would it be better if strafe became turn, so you could aim independently of your heading; which would turn at a faster rate and not require you to put the aiming reticle towards the screen borders to "make it turn", which seems problematic?
Also, I quite like the way the gun scope floats around the screen when you are aiming - reminds me of Goldeneye 007 on the N64.
Strafe / Lean (whilst aiming) could maybe be reintroduced via a tilt sensor, or twist grip.
Uncompetative 8 months ago