Creating and Animating a Facial Control Rig in Face Robot - Part 1
Uploader Comments (SoftimageHowTos)
Top Comments
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Its awesome that you keep posting this tutorials, there is so much potential in softimage, but so little information about it :(
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it is amazing . part 2 weeee
Video Responses
All Comments (17)
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@zangief good to hear that worked for you!
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@SoftimageHowTos Nice one! I was using Bridge boundary points/edges and it was making a right old mess. Thanks a lot for that.
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@zangief Yep, only one hole at the neck is allowed.
Click the Holes button on the Face tab on the Diagnostics panel (on stage 1). In the ppg that shows up, select one of the holes in this list - its edge is highlighted in red on the head model.
In softimage, you can select the edges and add polygons to fill the hole (press N or use the Add/Edit Polygon Tool.
Or bring it back into your modelling software and fix it there, then reimport the head into FR.
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you're right - AceMastermind1 (a.k.a. Manny) did a great job on converting those old videos to YouTube. some of the workflows (like the old particle system) don't apply anymore, but there is still a good deal of information there that's helpful.
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@xtro7 besides Vimeo, you might also want to check this out AceMastermind1 's youtube channel. A whole lot of stuff there. Also make sure you follow the Tutorials thread at SI-Community, a lot of good stuff there also
LOL He use to be a somewhat lazy, slightly overweight country club employ, and now, he's just a zombie. I love these tutorials! Thank You! keep them coming!
Rime247 1 month ago
@Rime247 glad you're enjoying the videos! (we like zombies too). we're busy on some other projects right now, but hope to have the next video in a few weeks.
SoftimageHowTos 1 month ago
yaay! zombies!
Vonrefort 1 month ago
@Vonrefort zombies rule ...
SoftimageHowTos 1 month ago