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Let's Play: Splinter Cell: Conviction (PC) - Part 1 - AMAZING!

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Uploaded by on Dec 2, 2011

My First Playthrough for my new RIG. Check out my channel for the specs.

Subscribe if you like it! THANKS!
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Tom Clancy's Splinter Cell: Conviction is an action-adventure stealth game, developed by Ubisoft Montreal. Key members of the Tom Clancy's Rainbow Six: Vegas team, such as creative director Maxime Béland, also worked on the game. Gameloft released a handheld version of the game for Apple's iOS on May 27, 2010.[7]

Taking place three years after the events of Splinter Cell: Double Agent, former Navy SEAL Victor Coste is held in a Black Arrow facility interrogation room as he is interviewed by an unidentified group of men. Victor begins to recount the events of Splinter Cell: Conviction in the past tense. This continues throughout the game, with each level being narrated in the past tense as the player "experiences" what happened.

After having disappeared, Sam Fisher is remotely located and contacted by former Third Echelon colleague Anna "Grim" Grímsdóttir in a marketplace situated in Valletta, Malta where he is investigating rumors that the hit-and-run death of his daughter Sarah might not have been accidental. He is warned that a group of hitmen have located him. Sam kills them and interrogates the leader, Dmitri Gramkos, learning that drug runner Andriy Kobin was responsible for the death of his daughter, Sarah. Sam learns that Kobin is present in his mansion, a re-purposed museum. Sam infiltrates the mansion and, after a firefight with Kobin and his guards, Sam interrogates Kobin to ask about what happened to his daughter. Kobin says that there was a conspiracy that was "bigger than" Sam's situation. Sam is then captured by Third Echelon agents.

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Tags:
Splinter Cell
Splinter Cell Chaos Theory
Splinter Cell Double Agent
Splinter Cell Conviction
Walkthrough
Playthrough
Machinima
karlsanada10
commentary
part 1

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All Comments (4)

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  • @ZALHERA666 Yep, will do. And better mic? Not sure when though. Maybe on January.

  • How about not talking in scenes? Getting a better mic would help, too.

  • Another thing is, about the echo at the background. I don't know what causes it, but audacity somehow records it. Dumb.-.-

  • Expect me me to talk less in this LP. I'm just not used to it.:( And stilll having with the sync of the vid and audio. Sorry for that in advance. If know something how to sync the audio and vid. Please post. Using audacity and fraps. Thanks!

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