Each player should put a ball in a well. Each player is at one end of the well. The balls are different, one is wild and the other is tame. Clearly, it is more difficult to control the wild ball than the tame one.
The goal is that both players put the balls in the well at the same time. The users get informed about the ball position of the other player by force feedback, i.e. they can't see other player's ball position.
Each game round is finished when either of the balls enter the hole. If they did enter the hole simultaneously, the players gain score and go to the higher level, otherwise they have to repeat the same game level.
When the ball enters the hole, it reappears in the other end. In other words, the balls are switched when a new game level is started.
It is a 1-D game, and the ball only moves horizontally.
Each level has different friction, balls, number of holes, etc. Each level has only one main hole which is the ultimate goal.
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