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night warriors/vampire hunter sega saturn (1996)

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Uploaded by on Aug 6, 2006

night warriors (aka Vampire Hunter) ~ Darkstalkers revenge, not bad for a 10 year old game but the loading in between levels is really bad by todays standards! unfortunately Darkstalkers is nowhere near as popular in the USA or UK as it is in Japan. You can feel the love Capcom had for the Saturn when playing this.

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Uploader Comments (DigiHatesMakingNames)

  • Nice video. I was wondering if this game requires the Ram expansion cart to play on the Sega Saturn like some of the other capcom fighters. Thank you for your time.

  • @ATARI800XLfan

    not this one.. the capcom games that came out later on in the Saturns life did

  • no not competitively but used to play a lot against each other but.. everyone just gets mad when they lose including me >_<

Top Comments

  • I wish Capcom would make a new Darkstalkers

  • Vampire Hunter and Vampire Savior were awesome games on the Saturn. Great memories.

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  • BEST VS. FIGHTER EVER MADE.......and nobody plays it anymore : (

  • Say what you like about Capcom now, they LOVED the Saturn and Dreamcast back in the day. My hat goes off to them releasing wild cards like this in Europe.

  • YELL MY ATTACK OUT LOUD, YELL MY ATTACK OUT LOUD, YELL MY ATTACK OUT LOUD, YELL MY ATTACK OUT LOUD!!!

  • @luvindogadis411: Sorry, I wasn't concentrating when I read that, I had a very tiring day. And anyway, X-men children of the atom on Saturn didn't have horrible animation, it just didn't have every frame that the arcade did, but still, it had a shitload more animation then the PS1 version did. The thing is, even with more ram the PS1 couldn't have gotten a perfect port of any of those Capcom classics. And Capcom themselves said that.

  • @Imadeyourun Please read my posts carefully. I did not say that "X-Men vs. Street Fighter" had horrible animation. By the way, I still own the Japanese Saturn version thank you. I SAID THAT "X-MEN: CHILDREN OF THE ATOM" had horrible animation compared to "Marvel Super Heroes" running with the 4mb ram cart. And "Darkstalkers" was never released on the Saturn. Only the sequel "Night Warriors" aka "Vampire Hunter" was so we can not compare a PS1 version with a Saturn version of the first game. :)

  • @luvindogadis411: Darkstalkers only looked decent on PS1 if you didn't have the arcade or Saturn version to compare it to. And you said that X-men vs Street fighters animation was terrible?!?! Did you even play the game? And the reason Sega even made a ram cart is because at the time that the Saturn was released, DDR ram was extremely expensive, as were CD drives. So they wanted to cut the ram and have an option later to add more when needed. Some the Sony failed to do and Capcom took notice.

  • @Imadeyourun That is why I said the Saturn ruled 2-D. And I am referring to more animation heavy 2-D fighting games like "X-Men vs. Street Fighter", "Marvel Super Heroes vs. Street Fighter" and "Samurai Shodown IV". I think "Vampire Savior" used the 4mb ram cart as well. The first "Darkstalkers" aka "Vampire" turned out decent on the Playstation though. The animation for "X-Men: Children Of The Atom" for Saturn was terrible compared to "Marvel Super Heroes" running with the ram cart.

  • @luvindogadis411: The Street fight Alpha series, Night warriors, and all mega man games didn't need the ram cart to run smoothly. But the others games needed the cart not only for graphics, but for the game play as well, which is why most PS1 2d fighters had horrible game play. Capcom hated PS1 when it came to 2d. You couldn't even play marvel vs Capcom on the horrible PS1.

  • @luvindogadis411: Yeah, Daytona USA was kinda rushed and could have been better if the developers were better at using the dual processors. The fact is, all of the earlier games used only one processor. The bottom line is, if developers had giving the Saturn a chance and weren't so spoiled by the PS1's ease of development, we would have seen amazing things from the Saturn.

  • @Imadeyourun Now, I tip my hat to Sega for the phenomenal "Panzer Dragoon II: Zwei" and "Panzer Dragoon Saga". Those 2 games were no doubt fantastic. As far as Virtua Fighter 2, I wish they would have had the bridge on the one background stage like the arcade version has. Sega Rally was good too. The first Daytona USA looked terrible with all the "literal" pop-up backgrounds. That game was rushed. I think I remember some of the 3D0 games coming to the Saturn as well; like Space Hulk.

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