ArmA 2 Machinima *SEQUEL*: Once Upon A Time After Elektrozavodsk

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Uploaded by on Jun 3, 2010

A Sequel to one of the best ArmA 2 Machinima's...
Once Upon A Time In Elektrozavodsk.

Game - Armed Assault 2
Music - Rescue Me (Madagascar 2 OST) By Hans Zimmer
Editing - Sony Vegas

By Benedict Park / D3boy2002

  • likes, 4 dislikes

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Uploader Comments (d3boy2002)

  • How do you get the camera like that? No hud and make it move smooth?

  • @20electric

    I used to give people links whenever they asked me that, but sadly, the link is now gone so I don't even know how to do it. I just have the camera file from before, so that's the one i used for all my videos. sorry :(

  • nice the vid had flaws but the presentation was nice as always :D

  • @Neilyboy92

    Heyyy thanks :). I'm just starting to get my grove back heheh.

  • LOL finally, a real FINISHED version :)

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All Comments (37)

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  • Nice job! Well done.

  • @whycantwebefriends ditto, some one please help!

  • Hey i was wondering ( i kno this is a stupid question) but how do u get the units to jump out of the C-130? ive been looking everywhere and cant find anything to help

  • @YeYseBoy What's Gcam?

  • Great video, really nice camera work. Only one problem, the Russian drivers in the car werent suspicious even though the Marines had deployed smoke grenades all around them?

  • @20electric If you want no hud, you can create the mission as an "intro" and use camera's to capture the action.

    Putting "this exec "Camera.sqs" " in the init feild of a unit will create a camera, press L to remove the crosshairs, and move it with the mouse, WASD, and Numpad keys. + or - to zoom.

  • Great vid, Russian troops just don't go for Ops like that :) And it was maybe a bit too of a cakewalk

  • BRAVO

  • @20electric

    Thera are two ways to do that: first, script a camera script and the second is to use GCam ;)

  • @20electric type this into a unit's init line in the Editor

    exec camera.sqs

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