The Flowers demo uses shaders to render a procedural growing plant spawning high detailed flowers and particle systems. The whole scene is interactive and shows how touchscreen capabilities can be used to simulate a camera with physics properties such as inertia, as well as interacting with flowers and particles. Flowers with high polygon counts have been imported using the tools provided by the POWERVR SDK and are rendered at high framerates thanks to the processing power of SGX hardware. Good visual realism is achieved with reflections and specular lighting using OpenGL ES 2.0.
Dear team,
I downloaded your fantastic SDK and training course however i wasn't able to locate the source code for the most interesting demo ... the flowers :)
can you please point me to the correct location?
shlompino 1 month ago in playlist Uploaded videos
@killerlord987 You still have it.
But if you want to develop for it, you need the SDK.
antisteo 9 months ago
Where do i download openGL ES 2.0 on my iPod touch?
killerlord987 1 year ago
What a pretty sky texture!
bikutorusan 1 year ago