PLEASE READ
Showing some basic, general combos for Guy, these can be used for wakeup pressure, punishing, offensive pressure and countering.
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NORMALS
cr.LP - cr.MP xx Run - MK (Slide) | 162 DMG 00:13
cr.LP - st.MP - st.HP - lp.Shoulder | 168 DMG 00:17
cr.LP - st.MP - st.HP - Run - MK (Slide) | 175 DMG 00:22
cr.LP - st.MP - st.HP - MK Tatsu | 217 DMG 00:27
cr.MP - st.MP - st.HP - Run - MK (Slide) | 225 DMG 00:38
cr.MP - st.MP - st.HP - Tatsu | 267 DMG (232 out of corner) 00:43
4 Hit Target Combo - HK tatsu | 268 DMG (corner only) 00:53
MIXUP
cr.LP - cr.LP - cr.MP xx Flip Grab (Wakeup Pressure / Blockstring) 1:00
EX COMBOS
cr.MP - st.MP - st.HP - EX Tatsu | 267 DMG 1:03
4 Hit Target Combo - EX Shoulder | 286 DMG 1:09
AA - Run - HK - EX tatsu | 320 DMG 1:14
4 Hit Target Combo (Throw Finish) - EX Tatsu | 316 DMG 1:20
ULTRA COMBOS
cr.MP - st.MP - st.HP - LP-Shoulder - FADC - Ultra | 451 DMG (corner only, can be done on some chars wihout FADC) 1:26
4 Hit Target Combo - Ultra | 447 DMG (corner only) 1:38
(AA) Run - HK - Ultra | 472 DMG (corner only) 1:49
jp.HK - Ultra | 472 DMG 1:58
SUPER COMBOS
cr.MP - st.MP - st.HP - super | 407 DMG 2:06
4 Hit Target Combo xx Super | 424 DMG 2:13
jp.HP - st.HP - Super | 480 DMG 2:22
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The damage is listed beside the input for the combo, for the full notations of the combos shown here, please view the moves list on eventhubs.com
NOTE: i did not add alot of extra lp's or mp's to a combo. These cause extra damage scaling to the final, most damaging move in the combo.
I've listed the most damaging combo from a general normal move that can be combo'd into easily with something of your choice.
I've shown a few ultra setups, unfortunately Guys ultra only combos well in, or near the corner.
The only combo taken directly from the trials was the 4 Hit Target Combo . EX Tatsu
What taunt is that at the end, I looked through all of them but couldnt find it lol
Lik2PumpIt 11 months ago
@Lik2PumpIt Pretty sure its taunt 1, its been a while
HeadhunterHBN 11 months ago
Seems pointless to add in the elbow at 1:27, uses half the meter and the entire combo only gains extra 4 damage points as opposed to leaving elbow xx FADC out.
Darknut64 1 year ago
@Darknut64 Probably pointless, this was only after a day of experimenting.
HeadhunterHBN 1 year ago
is this your work? if so will you be doing more for other characters? i really like the layout of this video you did a great job with it
Sinea1985 1 year ago
@Sinea1985 People seem to like this, so i might do another character tomorrow, and upload it. Thanks for the reply and feedback. It's appreciated.
HeadhunterHBN 1 year ago