One of the demos which comes with Box2D for DBPro showing off the use of edge shapes to create a static repeating terrain.
Revolute joints are used to attach the wheels of the car, and the front joint has a motor attached to simulate the engine.
Part way through the video the debug drawing functionality is enabled, which shows the state of the simulation as the physics engine sees it.
The video also demonstrates using a mouse joint to interact with the simulation, and applying forces to simulate "Nitro".
Link to this comment:
All Comments (0)