Boardgame Design

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Uploaded by on Jan 13, 2010

Google Tech Talk
December 1, 2009

ABSTRACT

Presented by Peter Struijf.

Peter Struijf is the designer and publisher of the innovative 4-player boardgame Krakow 1325 AD (2008). The game has two highly novel elements. Firstly, the "game engine" is a trick-taking card game (using special cards). Secondly, each player is a member of a two-player team, but has a secret Identity and plays to become the sole winner through a second scoring mechanism. The game has sold over 1,200 copies to date and was awarded for the main Boardgame Award in the Netherlands.

Peter will give a 30-minute presentation about his three-year long creative journey, covering the inspiration for and origins of the game, its test and development process, and how the artwork and "story" of the boardgame were merged into one single product. There will be space for questions and discussion afterwards.

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Science & Technology

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Standard YouTube License

  • likes, 11 dislikes

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All Comments (17)

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  • I would love to play this game. This reminds me of some of the German board games I have seen and played. Great work!

  • I would like to find out even more. Forgive my ignorance, but how do you get the image printed onto the box? how do you get the cards printed out? what programs did you use for the design? etc etc. I am a student trying to create a boardgame. Does anyone have any helpful tips maybe please? :)

  • Very good!

  • In english please! :P

  • love the way he explain things with the story behind, giving the presentation much more depth and life

  • lol, 33:29

  • Inspiring. This is something I'm plannng to do. Never thought my cartoon characters would lead me n this direction. :)

  • pieter struijf is my uncle!!!!

  • Boardgamegeek rank #1277

  • If your familiar with the 'German School' of boardgames this is not that revolutionary from a design standpoint.

    Not to say it is not a good game, i have not played it, but the rules are typical of the german school.

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