I know there are plenty of videos like this here on YouTube, but I wanted to see if I've actually solved the problem with my buildings collapsing before I wanted them to.
To accomplish this in Blender 2.55, click on "Blender Render" in the menu bar and select "Blender Game". Then go to the world settings and set all physics steps and logic steps under "Physics" as high as possible (5).
how do u film or render this? is it using blender game? thats what i need help with :)
KeehanProductions 8 months ago
@KeehanProductions I already posted a comment here on this problem 5 months ago: You need to record the physics simulation using the game engine, then switch back to Blender Render or whatever renderer you're using to render it out ;-)
Lumpiluk 8 months ago
@Lumpiluk And how did u do the backdrop like how it matches the flooring :)
KeehanProductions 8 months ago
@KeehanProductions I think after baking the animation I made the original floor invisible and placed a subdivided and bent plane instead...
Lumpiluk 8 months ago
I can't understand why my bricks fall apart by them selves :(
what settings are you using under the physics tab?
great simulation by the way :)
nqatsi 9 months ago
@nqatsi That was exactly my problem too. I tried to describe how I solved it in the video description. It might also be a good idea not to make each brick too small.
Lumpiluk 9 months ago