Etrian Odyssey III: Combat System

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Uploaded by on Jul 30, 2010

Get tips on the combat system in which a well-balanced party is crucial to overcoming the powerful monsters in the dungeon.

Available September 21, 2010.

For more information, visit:
http://www.atlus.com/etrian3

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  • @SilentStalkerX

    No. Each class has their own unique limit.

  • @nisbahmumtaz909

    You mean you could'nt customise your limits in the previous game?

    I'm new to this.

  • Fuck yes FM bass!

  • @Anemite

    1.The exp rate is higher compared to previous EOs.

    2.Subclasses become available.

    3.Limits are settable.

    4.Sea quests require TOTAL strategy. Not if you're on a high level, but the last one...

    And you STILL think it's tough?

  • @Anemite You only die at low levels if you don't know what you're doing.

  • @sfried sure, if you dont mind dying a lot of times with a low level, this game is pure hardcore for those who like to grind, nothing more, strategy is barely used in this game

  • @Anemite Actually no. There are playthroughs which involved fewer party members and carefull use of items and buffs, not to mention said party members had pretty low levels. You can get by this game without grinding if you play smartly. In fact, EO games reward you for not grinding since the Inn starts charging you higher prices once your party levels up.

  • @love4remind agreed, the manual mapping is just a waste of time, i dont find it rewarding to do something that only hardcore games like metroid and golgo 13 from the NES era force you to do in order to finish the game

  • @sfried actually is all about grinding, the skills are only to fool the players, thea advantages you get are pretty mediocre and is you will find yourself grinding instead of "thinking" about a powerful set of skills

  • hope that this game isnt as punishing as the previous ones (and that the skills actually work for something)

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