by Bjoern Hartmann, Meredith Ringel Morris, Hrvoje Benko, and Andrew Wilson. Video companion to UIST 2009 note http://hci.stanford.edu/publications/2009/fourBySix/fourbysix-uist09.pdf
Figure 1: Large surfaces enable use of keyboards & mice.
This note examines the role traditional input devices can
play in surface computing. Mice and keyboards can en-
hance tabletop technologies since they support high fidelity
input, facilitate interaction with distant objects, and serve as
a proxy for user identity and position. Interactive tabletops,
in turn, can enhance the functionality of traditional input
devices: they provide spatial sensing, augment devices with
co-located visual content, and support connections among a
plurality of devices. We introduce eight interaction tech-
niques for a table with mice and keyboards, and we discuss
the design space of such interactions.
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