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Corona SDK: Make a game in 8 minutes (Part 1)

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Uploaded by on Oct 17, 2010

Ansca Mobile engineer Tim Statler demonstrates how quickly the Corona physics engine can be used to create a simple mobile game. Keep an eye out for more videos by Tim in this series as he adds onto his "Balloon Game."

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Gaming

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Standard YouTube License

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Top Comments

  • Great job, Tim! This is awesome! I was surprised to see how easy it was to make a balloon drop with the physics engine! Corona seems very impressive!

    By the way, I liked the jazz music. I found it relaxing.

  • wtf 10368 unread gmail?

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  • WOW the music is annoying

  • okay i have a problem hope u can help me i formatted the computer and everything was deleted NOW i reinstall corona sdk but its asking me to deauthorize first

    HOW do i do it its still the same computer as far as i can go its the email and pass I already purchase the program but how do i do it?

    i am so upset about it...i am new to corona can someone help me i dont know what to do!!

  • @anscamobile Hey i am having some trouble with this. I have never coded in my life and am just copying what your code is and inserting my images in replace for your background and balloon ect. but every time I put in the position of the ball it never moves also when i add the physics it just stays stagnent please help! anything is greatly appreciated! Ps. iv this is my first app iv tried to build!.

  • function moveBalloon(event) balloon:applyLinearImpulse( 0, -0.2, balloon.x, balloon.y )

    end

    balloon:addEventListner("touch­", moveBalloon)

    this code won't work keep getting error

  • Great video! Awsome soundtrack ;)

  • On my textedit the font/code doesn't change colour like in the video and it doesn't work why?

  • my background

    only cover half the screen

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