UT3-Carson Williams-ForcedDirVolume-Tutorial-Part1 of 2

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Uploaded by on Mar 31, 2008

Learn to keep your UT3 vehicles inside your map by setting boundries using ForcedDirVolumes

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Howto & Style

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Standard YouTube License

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Uploader Comments (BoneSlicer50)

  • this was useful in helping me figure out my own forcedirvolume problems, but i have one correction to offer: the bDenyExit property actually stops the player from exiting the vehicle while in the volume, it doesn't have anything to do with keeping vehicles inside the map.

  • Yes your correct about the bDenyExit and sorry about that . All the videos I made were actually were made on the fly as I was teaching myself the editor . I decided to share them as is , hoping they would help others . I'm glad you found part of it useful thanks for watching .

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  • It's not that it takes it a minute to render, it's a factor of momentum. If you have enough speed you can crawl through the force direction.. I'm sure there is a way to set a force multiplier, but if i knew how i wouldn't be looking at tutorials xD

  • Sorry for the double comment, please delete this one if you can, youtube doesn't accept uppercase things sometimes ...

  • nice tutorial ! do you know if it is possible to use the directional volumes for forcing vehicles to accelerate ? i have tried but i get stuck in the % # ! @ ground lol xD

  • nice tutorial ! do you know if it is possible to use the directional volumes for forcing vehicles to accelerate ? i have tried but i get stuck in the %#!@ ground lol xD

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