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DreamWorks' Monsters Vs. Aliens Digital Effects : Hollywood FX

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Uploaded by on Mar 23, 2009

Erik is invited to visit the acclaimed DreamWorks Animation Studios to show you how the stunning animation in the new film 'Monsters Vs. Aliens' was created. The talented team at DreamWorks which includes, Yancy Lindquist - Head of Effects, Mahesh Ramasubramanian - Digital Effects Supervisor, Phil McNally - Stereoscopic Supervisor and Damon O'Beirne - Head of Layout, show off new technology and techniques that were developed to achieve the animation and digital 3D images of the film. From real models of the Golden Gate Bridge to the revolutionary, state-of-the-art 3D virtual camera, this episode of Hollywood FX reveals it all.

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  • imagine when that technolagy hits VIDEOGAMES!!!!!!

  • dreamworks is like the new PIXAR now adays

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  • that camera was soooooo fricken sick

  • Have they ever thought of using that handheld camera in the real world as a steadycam in the animated world? Like, have the animation rendered live as someone moves the handheld viewfinder around the animated set to make a shot. That would give it the real life feel, and in a lot of animated movies, the moving shots, when the virtual camera is moving are the shots that looks fakest. This technology could be used in so many ways its hard to imagine. Although, a real steadycam inside a fake world?

  • @Fran1080p nothing beats pixar

  • Check out the new "Monster Music" kid's App for iPhone/iPad!

  • @TheCallofDutyHelper the 4th dimension is time and space, 3-d is sposed to be reali life touch smell, thats why when a film comes out and looks as if its right infront of you, it is meant to look real, 4-d is basically time travel and space time

  • @PopcornAnimated video games use engines

  • GTA4 in 3-D OMG :D

  • GTA4 in 3-D OMG :D

  • i would erase Justin beiber

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