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LogisticsPipes 0.1

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Uploaded by on Dec 3, 2011

More information and download: http://www.mod-buildcraft.com/forums/topic/1-8-1-logistics-pipes-0-0-1alpha-f... (ignore the old versions in the URL)

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Uploader Comments (FineIllCreateOneThen)

  • i really think that you should downgrade logistic pipes to 1.8.1 because a lot of people are using 1.8.1 becasue indeustrialcraft is not updeted to 1.0.0

  • @TheDudefromestonia sorry, but that is not going to happen. Logisticspipes is a mod for BuildCraft and the latest BuildCraft is for MC 1.0

  • Have you looked at the Crafting Table II mod? I think it would make a great interface to the requester pipe. Especially if the pipes could relay the outputs and provider resources to it.

  • @newworldempire at first I though you meant as interface for the crafting pipe, but yeah. When I make an interface for the requesting pipe it's going to be something like that. With all items you can request, either that can be supplied directly or that can be provided from a crafting pipe.

  • @FineIllCreateOneThen Are you going to make Furnace and Brewing Logistics Pipes later in the future?

  • @RSVista2 furnace yes, it's already in the released 0.1.1 version. I haven't tested brewing, but it might work. You use the same type of pipe for all "crafting"

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  • @TheDudefromestonia industrialcraft 2 is available for 1.0...

  • @TheDudefromestonia Plus IC going to be updated soon enough.

  • @angeldude101 check out the 0.1.1 version, it will allow you to pair a satellite pipe to the crafting pipe allowing items to be sent to someplace else, like a chest next to the crafting table. Also 0.1.1 works with furnaces and you can use the satellite pipe to get fuel to the bottom. I'll make a video demo of it in the next couple of days

  • @sabriath @sabriath If I recall on her forum she was going to just attach and have it function with pipes primarily... most of what tubes do happened in a drunken coding spree ( reasons to give coders booze ) such things happen. One thing that would be nice is if either could somehow do it without having to have the item in an inventory

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